Search found 501 matches
Now that the new game urgency has worn off, I stopped bringing my Switch to work because it's pretty unwieldy, and my work bag is little more than tatters at this point. These circumstances are PERFECT for falling off the Animal Crossing wagon, so I plugged New Leaf back in for the first time in lik...
- Tue Nov 14, 2017 10:46 pm
- Forum: Board Shit
- Topic: DIRTY SANTA 2017: YOU MADE IT
- Replies: 9
- Views: 222
Brentai wrote:I don't think I have anything good this year but I guess I'll get in anyway.
Seconding this. I read that article about "Swedish death cleaning" and now I'm eager to put things in a box and mail them away.
- Tue Nov 14, 2017 12:35 pm
- Forum: Forum Games
- Topic: Comic Replacement Game 2000 - Execution Phase
- Replies: 100
- Views: 3565
This is a confirmation that I have worked on a comic within the last week! Actual completion of this game is nearing!
oh of COURSE the fucking 3DS version doesn't allow for the downloading of levels via code i mean why would nintendo make something online-related straightforward, EVER Yeah, I bought the 3DS version as well, only to discover that it has essentially no online play. I pretty much only used it as a re...
The more I've thought about it, the more I like it. The terminology we've had for more than a decade now had some pretty clear implications: "assemble a contraption" clearly parallels with "cast a spell", so contraptions need to be different from spells in a fundamental way for t...
Niku wrote:VITAL UPDATE: learned from this week's bombcast that if you press "Y" to pick a random outfit from your wardrobe, it will actually pick you a random outfit every single time you die.
Oh no, this is HUGE
I picked the wrong fucking day to leave my Switch at home...
Congrats, Niku! And a hearty fuck you for getting through the goddamn jump rope, I mean, seriously?? You know how in the post-completion level, there's a relatively rare capture available on top of the big thing in the middle, and with that you need to collect those little collectibles for bonus moo...
On my most recent attempt, things were going great! I'd only taken one hit, so I had a solid five health! I was getting farther than ever before! And the next area is just springy forks, so this should be a cakewalk! For some reason, I couldn't capture the second fork no matter what I did. I went fr...
- Sun Nov 05, 2017 2:13 am
- Forum: Media
- Topic: Top 5 Cat Gifs that Esperath has used in his Avatar/Sig
- Replies: 12
- Views: 190
I guess I could be doing more.
- Fri Nov 03, 2017 7:02 pm
- Forum: Games
- Topic: The Ever-Expanding Worlds of Warcraft
- Replies: 225
- Views: 23130
So in case anybody is interested but hasn't used the internet before, Blizzcon confirmed the new expansion as "Battle for Azeroth": two new three-zone continents (Kul'Tiras and Zandalar) for leveling 110-120, Azeroth-wide world quests and content at max level, and a renewed focus on Horde ...
- Tue Oct 31, 2017 9:30 pm
- Forum: Games
- Topic: Cuphead is just like... hmmm... I can't think of anything
- Replies: 6
- Views: 204
I know we're all joking around in this thread, but I'm not kidding when I say I've tried to deliberately minimize my discussion of Those Games wherever possible. This is maybe the most obvious take ever because of how talked-about the franchise is right now, and the only thing more trendy than hoppi...
I am skeptical whether it's even possible to get more than a third of the moons prior to the credits sequence. I was specifically trying to leave moons for myself in each kingdom so I would have reasons to return; this is hilariously unnecessary.
I wasn't sure what to think of Odyssey's version of Bowser's Castle at first—he's gone for a Japanese traditional approach, this time around—but having now seen the credits, I have absolutely no complaints about the final level. Mario Odyssey is the the most charming game I've played in years. It's ...
One of my favorite things is when a game establishes a pattern of engagement specifically to surprise you when that pattern changes, such as in NieR: Automata where you have a straightforward first play-through, new mechanics and storyline appear in the second cycle, and then things go completely of...