Kerbal Jeblocke
Posted: Mon Jul 21, 2014 9:09 am
Two classical challenges I made up myself:
Jebcore:
- If Jebediah Kerman dies, you lost the game.
- Jeb can't be left on Kerbin - if he's on the ground, he should be sent off in the same game day.
- Jeb being in a foreign celestial body or derelict ship for over a year counts as dying.
Kerblocke:
- One rocket design per science tier.
- You must unlock all the tech on the next tier before you can design a new one.
- If a rocket explodes, that rocket design can no longer be used.
Combine both, you have JEBLOCKE.
Chapter I, In Which I Remember The Basics Of Rocket Construction
http://imgur.com/a/HxdHY
Jebcore:
- If Jebediah Kerman dies, you lost the game.
- Jeb can't be left on Kerbin - if he's on the ground, he should be sent off in the same game day.
- Jeb being in a foreign celestial body or derelict ship for over a year counts as dying.
Kerblocke:
- One rocket design per science tier.
- You must unlock all the tech on the next tier before you can design a new one.
- If a rocket explodes, that rocket design can no longer be used.
Combine both, you have JEBLOCKE.
Chapter I, In Which I Remember The Basics Of Rocket Construction
http://imgur.com/a/HxdHY