Music:
ShopLet us start at the general store, staffed by a friendly rabbit-lady. As the menu provides, we can buy some gear upgrades and healing items, sell her our now-useless equipment, or chat about stuff. Talk first!
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Hiya! Welcome to Snowdin! I can't remember the last time I saw a fresh face around here. Where did you come from? The capital? You don't look like a tourist. Are you here by yourself?Yeah, it's kind of a long story. What's there to do around here?
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You want to know what to do here in Snowdin? Grillby's has food, and the library has information... If you're tired, you can take a nap at the inn. It's right next door -- my sister runs it. And if you're bored, you can sit outside and watch those wacky skeletons do their thing. There's two of 'em... brothers, I think. They just showed up one day and... ...asserted themselves. The town has gotten a lot more interesting since then.That sounds... kinda dull. I've been dealing with those two all the way here, in fact. What led you guys to settle in this area, anyway?
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Think back to your history class... A long time ago, monsters lived in the RUINS back there in the forest. Long story short, we all decided to leave the ruins and head for the end of the caverns. Along the way, some fuzzy folk decided they liked the cold and set up camp in Snowdin. Oh, and don't think about exploring the RUINS... The door's been locked for ages. So unless you're a ghost or can burrow under the door, forget about it.Actually, I know a bloke -- sorry, a blook -- who goes in and out sometimes when he wants to be alone. Which is strange, now that I think about it, since there are a ton of monsters in there. Froggits and Whimsuns, mostly, but some other guys too.
Just... one less matronly goat-person.
Excuse me, sorry, never mind. How's stuff?
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Life is the same as usual. A little claustrophobic... But... we all know deep down that freedom is coming, don't we? As long as we got that hope, we can grit our teeth and face the same struggles, day after day... That's life, ain't it?Sure, sure. Anyway, I'll take this manly bandana, the one with the abs stitched into it. I think it goes pretty well with my glove, here. Will you buy my old toy knife, stick, or bandage?
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Huh? Sell somethin'? Does this look like a pawn shop? I don't know how it works where you come from... but... If I started spending money on old branches and used bandages, I'd be out of business in a jiffy!Oh. That... makes sense, honestly. Guess I'll just throw them away, then.
So, on to the town proper. That's different Music:
Snowdin TownYeah, I'll take a room. I've been trudging through the snow for what seems like forever and I'm tired.
Oh, you.
Here the innkeeper refunds your money, since you spent so little time in the room. I've since discovered that if you don't have the fee in the first place, she frets about what hardships you must have faced and lets you sleep anyway -- then is surprised at how short a time you spent to nap.
The tiny bun on the right lets you know that sleeping can bring your HP above its normal maximum. Since every save point is a full HP restore, that makes sleeping actually a useful function. It's only 2 HP above my current max, though, so it's not like it's worth coming back a lot.
You're an anthro rabbit, walking a non-anthro rabbit, named Cinnamon, making it a Cinnamon Bun-ny, like the pastries sold at the general store over there.
The other rabbit, whose head is cut off by the text box in this shot, comments on the many layers of wrongness to be had.
The bear comments on how a local monster is tormented by teenagers who decorate its horns, so the locals gave it gifts, starting a tradition of putting presents under decorated trees.
A Bear:
But if there's ever a problem, a skeleton will tell a fish lady about it. Thaaaaaat's politics!Oh. Oh! Hey, everybody! I've met like half of you guys already.
Let's see... I'll save on screenshots and just do a quick summary. Lesser Dog, up in the corner, is playing poker against himself (and losing). Greater Dog makes faces without saying anything. Doggo is considering taking up a spiked collar as a fashion accessory to really make a statement -- like "please put a leash on me and take me for a walk". Dogaressa warns you to be careful where you sit -- because Greater Dog will climb into your lap for cuddles. Dogamy gripes that the skeletons never give the dog guards any respect, wishing they'd throw him a bone once in a while. He loves bones.
The giant maw on the right muses on the differences between human food and monster food. Namely, that human food has to actually be digested for any benefit, and does weird things like "spoil". Sure enough, all the monster food I find in the game is good forever.
Fish guy on the left at the bar is the one who put out the literal line for a date -- he set up the fishing pole with his phone number on it that we found back in the woods. Fish guy on the left describes Undyne, the captain of the Royal Guard we've heard some stuff about before. She's rude, loud, and beats up everybody who gets in her way; no wonder all the kids want to be just like her!
Grillbz himself, behind the bar, would offer you a glass of water, but he never touches the stuff.