X-Piratez: Arr Y'Arr Gonna Die
Posted: Wed Apr 27, 2016 1:52 am
I have been playing the bleedin' shite out of X-Piratez, a total conversion mod for OpenXCom Extended. I have learned how not to lose the game. It takes a whole heapin' heap of dead pirates.
So. Who among you sorry lot wants the gory glittery glory of cappin' 'toids across the seven seas?
The crew so far.
Our good ship the #FinalFighter spilleth over with greenhorns and weird-ass weapons.
I want you all to pick your loadouts. I'm down to buy whatever I don't have from the black market, and you can change whenever you want.
Here's what I've got so far:
- Frocto: "Atom beer, landmines, ninja stars, chainsaw, parrot."
- Defenestration: Katana (or a cutlass for now)
- Ziiro: Pistol and Cutlass (to be upgraded accordingly as better sstuff becomes available)
- Geothermal: Cutlass
The amount of shit we have to plunder with in this game is just magical:
Additionally, you can pick what your crass lass is or is not wearing:
I'll get more options as I research different kinds of armor.
Speaking of!
Figure "primitive weapons" is a good place to get the brainers started.
Only got 3, at the moment. They're really damn expensive. I need to plunder and sell treasure on the black market if I want to afford more.
I'll also need more living space, so I drop a cool $250k on another barracks.
Research screen is sliiiightly embarrassing, since this mod was made by weebs (Frocto pointed out that the weapons-loadout screen has Etna in the background!!!!).
It'll only get more so as we set sail.
Well how bout that.
RPS wrote:X-COM failed. The aliens conquered Earth, had their gross tentacly way with it for centuries, and then, at some point, buggered off. Earth is now a forgotten backwater of some stellar empire, awash with mutants, human collaborators, and abandoned underlings of the terrifying, but absentee Star Gods. Your band of all-female mutant pirates has stumbled across an ancient military research base. From here, you decide to make a living cowing the world with acts of theft and violence against the filthy human agents of the Star Gods, extorting protection money from petty local governments and seizing goods, weapons, and captives to ransom from everyone else.
So. Who among you sorry lot wants the gory glittery glory of cappin' 'toids across the seven seas?
The crew so far.
Our good ship the #FinalFighter spilleth over with greenhorns and weird-ass weapons.
I want you all to pick your loadouts. I'm down to buy whatever I don't have from the black market, and you can change whenever you want.
Here's what I've got so far:
- Frocto: "Atom beer, landmines, ninja stars, chainsaw, parrot."
- Defenestration: Katana (or a cutlass for now)
- Ziiro: Pistol and Cutlass (to be upgraded accordingly as better sstuff becomes available)
- Geothermal: Cutlass
The amount of shit we have to plunder with in this game is just magical:
Additionally, you can pick what your crass lass is or is not wearing:
I'll get more options as I research different kinds of armor.
Speaking of!
Figure "primitive weapons" is a good place to get the brainers started.
Only got 3, at the moment. They're really damn expensive. I need to plunder and sell treasure on the black market if I want to afford more.
I'll also need more living space, so I drop a cool $250k on another barracks.
Research screen is sliiiightly embarrassing, since this mod was made by weebs (Frocto pointed out that the weapons-loadout screen has Etna in the background!!!!).
It'll only get more so as we set sail.
Well how bout that.