Ready for
compelling screenshot LP content? I bet you are!
NOGIAS is a cliffside winding its way down into the... depths... of Deep Dungeon. Yeah. Not that you can tell, because it's dark, down here in the deep deep dark dark deep dark hole.
Deep Dungeon is where my character with Treasure Hunt could dig up some good equipment... IF I HAD ONE. It's not in the Chemist skill list where it is in vanilla, none of the other regular jobs got it shuffled into their lists, and none of the special characters got it. In vanilla this map would have had two magical guns -- I already have four -- and a Kiyomori, available in shops. No telling whether the treasures got randomizer-shuffled, and if they did, what they shuffled into.
I had humored the idea of having Cloud move up and replace either Beowulf or Reis, but in NOGIAS I discovered that while a White Mage can use their Limit skills with any ol' sword, Cloud still needs a Materia Blade to use any of his own.
The Materia Blade is presumably still at the top of Bervenia Volcano.
I don't have anyone with Treasure Hunt.
TERMINATE is a jagged slope, not that you can tell, because it's dark.
The Lancer here carried a Gold Escutcheon, the best shield in the game.
The treasures buried here in vanilla are a Blood Sword and a Save the Queen. Meliadoul was kind enough to donate a Save the Queen to the cause, and I poached another one later. If I wanted a Blood Sword I would have stolen the one off of Gafgarion back at the gallows, or from Wiegraf in a chapter 1 random encounter.
DELTA is riddled with gaps and pitfalls. Not that you can tell, because it's dark. The Time Mage here is unequipped for battle and spends her turns casting Float.
The treasures here in vanilla include a Yoichi Bow, outclassed by the Perseus Bows I have nearly a dozen of, and a Mace of Zeus, the perfect equip for a melee job that relies on staves. It's a shame there aren't any of those.
VALKYRIES is W-shaped path, not that you can tell because it's dark and because I didn't bother screenshotting any of the fight itself. Reis managed to Train one of the Great Malboros to join our party, but I let it go.
The treasures here in vanilla include the Faith Rod, of which I have three because they're poachable in this seed, and the Fairy Harp, of which I have one of because the enemy Bard in the checkerboard dimension dropped his.
MLAPAN is a central spire of rock with a river flowing out of it, down in a spiral around the cliff face. Not that you can tell, because it's dark.
The treasures here in vanilla include an Excalibur and an Iga Knife. An Excalibur would be a nice get,
But Black Chocobos Poach into a consolation prize.
TIGER is another W-shaped path, but slightly different from VALKYRIES. Not that you can tell because it's dark.
In vanilla, the treasures here include a magical gun, a Cursed Ring (+1 PA, MA, and Speed, and always undead), and a Secret Clothes (start each battle invisible). I have a bunch of Setiemson, and Vanish Mantles have become standard gear for enemies in random encounters, so if I really wanted Invisibility I don't really need an armor that gives a piddling +20 HP.
One of the Great Malboros here Poaches into Chirijiraden.
Reis keeps another from BRIDGE as a pet. Bridge is a flat plain divided into two by a high cliff, not that you can tell because it's dark.
The treasures here in vanilla include a Koga Knife -- I have four -- and a Sage Staff. The Sage Staff is the highest base attack staff in the game, putting it on par with the *checks notes* Mithril Swords available around the end of chapter 1.
Just carryin' around 16 Perseus Bows nbd
Like Ramza, Wanda has Mastered every job except Summoner. Unlike Ramza, she's also picked up every skill in Summoner that's purchasable with JP.
VOYAGE is a single switchback from high cliff to low valley. Not that you can tell, because it's dark. Unlike TIGER and VALKYRIES, the two paths are adjacent to one another, so it's possible for units on either path to reach enemies on the other with arrows or magic or whatever. Reis kept most of her dragon-supporting skills, so now that I've actually seen a dragon for once I can use them. Well, it. This dragon serves well as a decoy while I pick off the other monsters, then I Poach it too.
In vanilla, the treasures here include a Robe of Lords (I have four now), a Ragnarok (I have two now), and a Perseus Bow (ha ha ha ha ha ha ha ha ha)
HORROR is built a bit like BRIDGE, with a low plain split by high cliffs. Not that you can tell. Because it's dark.
In vanilla, you can spawn enemy Ninja here who scale to your party's level, and at level 90+ they start throwing high-end knightswords and katanas for your party to catch and keep.
In vanilla, the treasures here include a Grand Helmet (I have four), a Venetian Shield (I have two), and a Maximillian platemail. I don't have that one! I'm missing out on a treasure!
Reis's middling attack power isn't gamebreaking but it is often pretty funny how quickly it ends battles.