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Re: let's play mosaic-painting game

Posted: Wed Jul 15, 2015 11:14 am
by Newbie
Brentai wrote:I think tendinitis is a pretty valid reason not to want to manage 7 layers of tiles per screen though.


Well sure, but it's not like you have to use all 7—heck, if you wanted, you could just draw your level as a background image and use invisible blocks to fill out the geometry. That's pretty low-impact as far as computer usage goes.

Plus, as far as "not wanting to make something awful" goes, this is Knytt Stories. Awful is inevitable; just figure out how to make the awful bits you're responsible for as interesting and worthwhile as possible.

Re: let's play mosaic-painting game

Posted: Wed Jul 15, 2015 1:11 pm
by Smiler
I don't think you understand even if I did work up the effort to learn how the awful UI on the editor worked and managed to actually poop out a set of screens it would end up like this.



And I really don't want to be one of those people who say "I'll do a thing" and then never fucking make anything because with the way I've been feeling lately I'll totally be one of those people.

Re: let's play mosaic-painting game

Posted: Wed Jul 15, 2015 4:32 pm
by Mothra
When do we start making this thang?

Re: let's play mosaic-painting game

Posted: Wed Jul 15, 2015 4:54 pm
by Niku
fuck it

sign me up

give me whatever

Re: let's play mosaic-painting game

Posted: Wed Jul 15, 2015 6:52 pm
by Newbie
Nonparticipants: you are excused. Niku, it's good to have you back.

I don't know why I thought a midweek start time would work well, but I'll see how quickly I can get packages uploaded tonight.

Re: let's play mosaic-painting game

Posted: Wed Jul 15, 2015 8:10 pm
by Stush
Good luck, guys, I can't wait to see what you all come up with <3

(Also if you desperately need an area or something i'd totally help out, It's just I was super dissapointed with how incapable of making anything actually fun to play I was!)

Re: let's play mosaic-painting game

Posted: Wed Jul 15, 2015 8:36 pm
by Brentai
Wait, this is supposed to be fun to play?

Ohhhh

Re: let's play mosaic-painting game

Posted: Wed Jul 15, 2015 9:42 pm
by Newbie
SIGNUPS
  1. Friday with the Umbrella and number TBD
  2. Bongo Bill with the Blue Key (immediately following the Red Key) and number TBD
  3. Newbie with the Eye and selecting the number 8
  4. LaserBeing with the Yellow Key and selecting the number 6
  5. Mothra with Purple Key and selecting the number 3
  6. Healy with the Red Key and selecting the number 9
  7. Niku with Detector and selecting number TBD
  8. Stush helping with art and maybe a level!

Gonna start with this, but slots remain open for anybody who wants to opt in! (BRENTAI?)

Re: let's play mosaic-painting game

Posted: Wed Jul 15, 2015 10:49 pm
by Healy
Oh dang, I just realized nobody picked the jump power-ups. How are we going to work those in?

Re: let's play mosaic-painting game

Posted: Wed Jul 15, 2015 11:17 pm
by Stush
Do we need the jump powerups? At least we'd have a consistent possible jump distance throughout!

Re: let's play mosaic-painting game

Posted: Wed Jul 15, 2015 11:26 pm
by Friday
Yes, the jump powerups are mandatory.

Also, make sure the player gets High Jump before they get Double Jump, please. Ek3 had a long stretch where the player had djump but no hjump, and I remember a lot of the playerbase complaining about how it was hard to control. I tend to agree.

I have no idea what the numbers mean but I guess put me down for 11.

Re: let's play mosaic-painting game

Posted: Wed Jul 15, 2015 11:27 pm
by Friday
Also, I'm willing to make more than one area if powerups go unclaimed. I'd going to say no more than two extra, though. I don't want to end up making fucking 70% of the game again.

Re: let's play mosaic-painting game

Posted: Wed Jul 15, 2015 11:55 pm
by Newbie
Sorry, I guess I forgot to update the post, but I assigned numbers already, based on order of signup, so you got 1, Bill got 2 and Niku got 7. The three unclaimed items (High Jump, Climbing, and Double Jump) are 10, 11, and 12 respectively, and 4 and 5 will not be used. Since everybody who wanted to join before the cutoff has signed up and received an item, the three unclaimed areas can be constructed by anybody—but they're all currently playable in-game, and it's not possible to progress to the next area without the upgrade from the previous one. I should be able to distribute links to the file bundles before 11:00 PM CST on Friday, July 15th.

Re: let's play mosaic-painting game

Posted: Thu Jul 16, 2015 12:13 am
by Esperath
whatever, give me climbing, I'll make some cat-themed zone with transparent tiles

Re: let's play mosaic-painting game

Posted: Thu Jul 16, 2015 12:19 am
by Newbie
AWESOME. Done.

SIGNUPS
  1. Friday with the Umbrella and assigned the number 1
  2. Bongo Bill with the Blue Key (immediately following the Red Key) and assigned the number 2
  3. Newbie with the Eye and selecting the number 8
  4. LaserBeing with the Yellow Key and selecting the number 6
  5. Mothra with the Purple Key and selecting the number 3
  6. Healy with the Red Key and selecting the number 9
  7. Niku with the Detector and assigned the number 7
  8. Esperath with Climbing and assigned the number 11
  9. Stush helping with art and maybe a level!

Two slots left—double jump and high jump!

Re: let's play mosaic-painting game

Posted: Thu Jul 16, 2015 3:07 am
by Friday
cat-themed zone


pics of ramona and julian pls

Re: let's play mosaic-painting game

Posted: Fri Jul 17, 2015 5:09 am
by Newbie
Got out late from work last night, and then I actually fell asleep on the floor. The day did not go according to plan. Anyway, I've got to go to work now, and I will send PMs as soon as I'm able—but I don't know when that will be. Sorry!

Re: let's play mosaic-painting game

Posted: Sun Jul 19, 2015 12:03 pm
by Newbie
Newbie wrote:AWESOME. Done.

SIGNUPS
  1. Friday with the Umbrella and assigned the number 1
  2. Bongo Bill with the Blue Key (immediately following the Red Key) and assigned the number 2
  3. Newbie with the Eye and selecting the number 8
  4. LaserBeing with the Yellow Key and selecting the number 6
  5. Mothra with the Purple Key and selecting the number 3
  6. Healy with the Red Key and selecting the number 9
  7. Niku with the Detector and assigned the number 7
  8. Esperath with Climbing and assigned the number 11
  9. Stush helping with art and maybe a level!

Two slots left—double jump and high jump!


A MYSTERIOUS CONTRIBUTOR HAS APPEARED

ALL SLOTS ARE NOW FULL

Let me finish mowing before it gets any hotter, and then we finish this today. By which I mean we start.

Re: let's play mosaic-painting game

Posted: Tue Jul 21, 2015 12:11 am
by Bongo Bill
I probably won't be able to start before the 24th.

Re: let's play mosaic-painting game

Posted: Tue Jul 21, 2015 7:28 pm
by Esperath
Does anyone have a copy of the most recent version of EK3 Hardtype? Friday's old link is dead and her local copy is changed from official release. Brentai I think had a copy of 1.0, but that still had horrible laser raves.