Legend of Zelda: Clever Subtitle

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Mothra
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Re: Legend of Zelda: Clever Subtitle

Postby Mothra » Mon Dec 08, 2014 10:42 am

Brentai wrote:
Thad wrote:
Brentai wrote:"Open world" apparently means "Oblivion without fast travel".


If the game doesn't start with fast travel, it's bound to show up later. Even The Legend of Zelda: Ocean of Fucking Nothing had fast travel.


It probably shows up later - warping is a Zelda staple - but they lampshade the lack of initial shortcuts right in the video:

Miyamoto: So how far away is our destination from here?
Aonuma: Well, it'll still take about four or five more minutes I suppose.
Miyamoto: Four or five minutes more...
*awkward cut*


Why they would want to call attention to that is a mystery. Maybe they're overcompensating for the poor exploration options in Skyward Sword.

I thought that was really weird too. Was getting ready for them to show off their fast-travel alternative, then... nope.

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Disposable Ninja
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Re: Legend of Zelda: Clever Subtitle

Postby Disposable Ninja » Mon Jan 26, 2015 9:46 am

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sweet dreams, everybody
For the White Witch!

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François
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Re: Legend of Zelda: Clever Subtitle

Postby François » Mon Jan 26, 2015 9:57 am

..."S"?

Oh, I guess they have ranks B through S instead of C through A. Threw me for a loop for a moment though.

I wonder how the time mechanic is gonna work. The Twilight rules were a neat idea but the darkness was both spectacularly crippling and far too easy to bypass, so you never had a reason to endure it.

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Mongrel
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Re: Legend of Zelda: Clever Subtitle

Postby Mongrel » Fri Apr 03, 2015 1:14 am

Haha, okay this is neat

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Caithness
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Re: Legend of Zelda: Clever Subtitle

Postby Caithness » Fri Apr 03, 2015 1:26 am

There was a period where I just could not play Link to the Past because the perspective made my head hurt.

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beatbandito
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Re: Legend of Zelda: Clever Subtitle

Postby beatbandito » Fri Apr 03, 2015 6:03 am

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TedBelmont
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Re: Legend of Zelda: Clever Subtitle

Postby TedBelmont » Sat Jun 13, 2015 3:02 am

THIS POST REMOVED FOR INSUFFICIENT CONTEXT

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