There is a part of me that regrets the years I spent badmouthing WOW, because by the time I joined during Cataclysm, it had already begun its transformation into Queues of Instancecraft, and enough people have waxed romantic about the glory days of BC when your server rep was your
life and if you couldn't function as part of a community and guild, you couldn't raid, and while you may have walked to the raid instance uphill both ways, the roads were paved of
gold back then, and flying mounts ruined all that, now get off my lawn.
The reality, though: while it may have been
Doom's enthusiasm for Cataclysm that got me to finally try WOW, my actual play for the last 3.5 years has been mainly solo, because with everybody trying to juggle jobs and families and other social activities, trying to organize a raid made herding cats seem like a less frustrating alternative. As much as
all the changes that have happened to WOW over the years have successfully transformed that game you used to love into this one most of you aren't playing any more, this is the game we have now, and it's this version of the game that's kept me subscribed for this much time.
LFR may be insultingly easy for big tuff raiders like you, but fortunately in Warlords, it won't be a necessary part of progression. You can ignore it safely.
Now if only Blizzard would deign to use their Culling of Stratholme technology to race-change players as needed to form cross-factional raids with RealID friends.