Warcraft: the Gathering

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Friday
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Re: Warcraft: the Gathering

Postby Friday » Sat Nov 05, 2016 4:16 am

she friendly bartender
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Esperath
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Re: Warcraft: the Gathering

Postby Esperath » Sun Nov 20, 2016 10:41 am

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chesse naap

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hate you for naap
pisa katto

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pisa katto

Niku
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Re: Warcraft: the Gathering

Postby Niku » Sun Nov 20, 2016 11:36 am

I will never understand the people who DON'T accept the rage friend requests.

Do you just hate comedy?
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Esperath
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Re: Warcraft: the Gathering

Postby Esperath » Sun Nov 20, 2016 12:51 pm

die in pair
pisa katto

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pisa katto

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Friday
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Re: Warcraft: the Gathering

Postby Friday » Sun Nov 20, 2016 3:18 pm

sadly, my experience with them is like 90% just "faggit, ur bad" and then they block you in the ultimate Evanescence DOOR SLAM UR NOT MY FAMILY NEMORE.

Which is in itself, somewhat amusing, but true gems like cheese nab and naap are few and far between.
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Niku
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Re: Warcraft: the Gathering

Postby Niku » Sat Dec 03, 2016 1:58 am

yeah yeah yeah smorc face aggro is like the worst thing ever but

i don't ever want a turn 1 that isn't accompanied by a beholder pirate being shot out of a cannon EVER AGAIN

also shooting from 20 to 13 without a single loss after tinkering around with various highlander priest and jade druid shit was kinda cathartic too
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Esperath
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Re: Warcraft: the Gathering

Postby Esperath » Sat Dec 03, 2016 3:17 am

pew pew

pisa katto

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pisa katto

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zaratustra
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Re: Warcraft: the Gathering

Postby zaratustra » Tue Jun 06, 2017 12:14 pm

Fable Fortune will be out on Early Access on July 11th:

http://www.fable-fortune.com/news/

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Newbie
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Re: Warcraft: the Gathering

Postby Newbie » Thu Jul 06, 2017 11:00 pm

Everybody wondered how they'd handle Death Knights during the inevitable return to Northrend in Hearthstone. Would we finally get our tenth class? The answer is no: instead, we get 9 new legendary "hero cards" that, when played, activate a battlecry, give you some armor, replace your hero with an undead version, give you a new hero power. So Rexxar has a card that, for 6 mana, does 2 damage to all enemy characters, grants 5 armor, and replaces your hero power with the ability to discover two half-beasts and stitch them together into a new card for your hand.
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zaratustra
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Re: Warcraft: the Gathering

Postby zaratustra » Tue Jul 25, 2017 10:23 am

Here, have a Fable Fortune beta clef on me

JHGDJ-P0634-E___Z

where the giant robot in Robocop was called ED-___

Niku
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Re: Warcraft: the Gathering

Postby Niku » Sat Feb 10, 2018 10:28 pm

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genie .. i'm free now

That's all nine, after playing since the open beta. I'm no longer confined to Warrior and Mage. I can consider playing other classes again. I can go back to actually worrying about whether or not I'm spending my dust correctly instead of just going "eh, I'm not going to regret beefing up the classes who haven't hit 500 wins yet".

The sickness is all mine, but now it's cured.

...

Back to Puzzle Fighter. This Servbot's not gonna hit level 12 on its own.
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Newbie
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Re: Warcraft: the Gathering

Postby Newbie » Sun Feb 11, 2018 1:58 am

Dang, way to go! I still only have shaman at 500. Hell, I still need to get warrior and druid up to level 60.
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Niku
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Re: Warcraft: the Gathering

Postby Niku » Fri May 17, 2019 9:36 am

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beware, heroic mode is VERY challenging
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Re: Warcraft: the Gathering

Postby Newbie » Fri May 17, 2019 9:38 am

Showoff.
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Niku
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Re: Warcraft: the Gathering

Postby Niku » Fri May 17, 2019 10:50 am

fun fact: picking "your cards are half price but you can only use two cards per turn" and "your minions cost 1 less" do stack in the order you pick them during the run, so it's much better to get the half-off discount before the -1 discount if both end up being offered because the half-off discount rounds down in your favor on odd cards.
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Re: Warcraft: the Gathering

Postby Newbie » Fri May 17, 2019 4:05 pm

For my part, I've barely scratched the surface of the new mode due to this client-crashing bug on mobile that restarts the app nearly every time I try to enter a game mode which has only started happening since the update. It's frustrating 'cause 90% of my games are on Android. Dunno what more I can do to increase visibility on this issue.
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