Dwarf Fortress

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Esperath
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Dwarf Fortress

Postby Esperath » Sun Jun 22, 2014 5:45 am

Holy crap, someone modded Stonesense directly into the DF interface.

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Of course, once the new release comes out, who knows how long it'll take before these options are modded back in.

There's also improved mouse utility for the GUI.

(so cool)
pisa katto

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pisa katto

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Esperath
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Re: Dwarf Fortress

Postby Esperath » Mon Jul 07, 2014 11:06 pm

pisa katto

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pisa katto

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Grath
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Re: Dwarf Fortress

Postby Grath » Mon Jul 07, 2014 11:29 pm

Presuming the base IBM Code Page 437 tile set still works the same, this is a convenient 12x12 tile set with reasonably nicely smoothed walls (while also being generally oldschool beyond that) that I put together 5 years ago last time I was really into Dwarf Fortress. The default tileset pissed me off with being non-square and diagonal walls looking shitty.

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Esperath
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Re: Dwarf Fortress

Postby Esperath » Tue Nov 25, 2014 2:03 pm

Today saw the addition of an oft-requested feature -- the ability to geld!


rip catsplosion
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pisa katto

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Esperath
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Re: Dwarf Fortress

Postby Esperath » Tue Mar 17, 2015 2:44 am

http://www.incgamers.com/2015/03/dwarf-fortress-interview

What’s in for this time, and probably for the next release is having some permanent additions to your fortress. Like if a human bard comes in and impresses everyone in the tavern as a visitor then you might hire them on and they stay in your fortress.

There are some things to come to terms with there, because right now that causes a bug where they’re considered kind of half pet half visitor because it used to consider everyone who wasn’t a dwarf that belonged to the fort permanently as an animal, because that’s how it was. I remember one of the world gen civilizations ended up with like an eleven queen for the dwarves, because of some population movement or whatever, but when that queen finally ended up at the fortress they were treated like an animal, and could be put in a cage or something (laughs), I can’t quite remember the details.
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zaratustra
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Re: Dwarf Fortress

Postby zaratustra » Tue Mar 17, 2015 5:19 am

I hope he won't create an entirely new UI just for that.

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Esperath
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Re: Dwarf Fortress

Postby Esperath » Fri May 08, 2015 12:37 am

Image

ok
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Classic
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Re: Dwarf Fortress

Postby Classic » Fri May 08, 2015 5:03 am

Is name is Ok, thanks a lot.

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beatbandito
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Re: Dwarf Fortress

Postby beatbandito » Fri May 08, 2015 6:29 am

I was ready for him to take the form of a male cave.
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TedBelmont
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Re: Dwarf Fortress

Postby TedBelmont » Fri May 08, 2015 8:42 pm

THIS POST REMOVED FOR INSUFFICIENT CONTEXT

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