Shin Megami Threadsei

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Friday
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Re: Shin Megami Threadsei

Postby Friday » Wed Apr 19, 2017 5:32 pm

It's really a Japanese thing more than it is a Persona thing. (Though it is also a Persona thing.)

It's part of why Japanese games are terrible at foreshadowing: they can't not explain literally every fucking thing to death, even stuff that's supposed to be subtle.

You even see it in anime with the protagonist endlessly repeating what the other characters just said so that they'll explain to him how a gun works or whatever.

"A GUN?!"

"Yes, Hiro. This gun works by exploding powder that forces a bullet out of the barrel and into your flesh!"

"My flesh?!?!"

"Yes, where it will pierce a body organ, causing damage and possibly death!"

"Death?!"

"A state where your brain ceases to function and you become inert!"

"My BRAIN?!"

"The part of your body that regulates bodily function and also is responsible for higher functions, like thought and decision making!"

"Thought?!"

"The voice in your head that helps you!"

"But... Rival-Kun... that's you!"
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Mothra
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Re: Shin Megami Threadsei

Postby Mothra » Wed Apr 19, 2017 6:30 pm

So all anime are just Issac Asimov novels, then.

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Thad
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Re: Shin Megami Threadsei

Postby Thad » Wed Apr 19, 2017 7:46 pm

One of the rules in my Batman: TAS drinking game back in college was "Take a drink every time somebody gets gassed. Take an extra drink if they exclaim 'Gas!' when they see the gas."

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Defenestration
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Re: Shin Megami Threadsei

Postby Defenestration » Thu Apr 20, 2017 12:08 am

Friday wrote:It's part of why Japanese games are terrible at foreshadowing: they can't not explain literally every fucking thing to death, even stuff that's supposed to be subtle.


I find that this is ironic in the thread about Persona. Playing Persona 3 completely cold to any of its content start to end blew me away with its subtlety, nuance, and profound writing underneath all the anime bullshit. I mean. Yes, it is a product of japan and there are tons of words, but it really doesn't treat you like a child in terms of narrative at all.

In response to the tweet, I am with Thad in questioning if he has ever consumed another SMT product at all. Because, well. You shouldn't if you don't like reading novels.
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Thad
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Re: Shin Megami Threadsei

Postby Thad » Thu Apr 20, 2017 10:15 am

I don't think the quantity is the problem so much as the quality. By all means, use as much dialogue as is necessary.

It's that "as is necessary" part the writers seem to trip up over.

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Defenestration
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Re: Shin Megami Threadsei

Postby Defenestration » Thu Apr 20, 2017 12:51 pm

http://www.personaproblems.com/

A professional translator's take on the not-perfect localization of Persona 5. While the bits about why it's subpar are listed, that's not the main reason I found it interesting. While some errors in P5 are easy to spot casually, it is still pretty easy to consume. Though it makes good points about why that isn't and shouldn't be acceptable for a work as notable as P5, I'm pretty easygoing.
I thought it was interesting for a professional's take on translation in general, and the in depth look at methodology and ideals that he lays out.
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pacobird
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Re: Shin Megami Threadsei

Postby pacobird » Fri Apr 21, 2017 5:17 pm

Finally got it.

CAN IT MORGANA IVE PLAYED BRAVELY DEFAULT I KNOW WHERE THIS IS HEADED
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Mothra
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Re: Shin Megami Threadsei

Postby Mothra » Fri Apr 21, 2017 7:47 pm

Defenestration wrote:http://www.personaproblems.com/

This site is insanely well-done for what is essentially a tirade.

Really good stuff, well-delivered.

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