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Mario Macker

Posted: Sat Oct 17, 2015 12:33 am
by Spram
Hello kids!

I bough Mario Maker because I liked it.

Here's a code for one of my levels, you can find my other levels by checking my profile. I recommend "Puzzling House" because.

Here's the code: 68D4-0000-0094-AB67

I also made a level called "Mario's Prostate Exam" which I haven't uploaded because it's very lame and kinda dark (and probably medically incorrect). You start by going into a pipe coming out of a giant pixelated Mario's butt and go into a underground level and find a "tumor" (glowing question blocks) and there's coins that write "It's cancer". That's it. No enimies or anything.

There's also this guy: 98A8-0000-004A-0F1F (not me but I like his levels)

Post your level codes here or just talk about levels you like or how you're not buying a WiiU just for this game and how SMBX is better.

Re: Mario Macker

Posted: Fri Oct 30, 2015 12:58 am
by Caithness
This is the only one I've made:
https://supermariomakerbookmark.nintend ... -0090-FC9E

All the rest on that account are by kfroog.

Re: Mario Macker

Posted: Sat Dec 26, 2015 6:23 pm
by Bongo Bill
I've returned from the depths of Hell to share my Mario Maker profile.

Okay bye.

Re: Mario Macker

Posted: Sun Dec 27, 2015 4:08 am
by Spram
Oh yes, that website is a thing now. Here's my page: https://supermariomakerbookmark.nintend ... le/spram64

Re: Mario Macker

Posted: Thu Jan 07, 2016 4:51 pm
by rainwarrior
I made this one that's, like, a music level, but you actually play it instead of it being automatic.
https://supermariomakerbookmark.nintendo.net/courses/B5B9-0000-007B-97A9

Re: Mario Macker

Posted: Sun Jan 10, 2016 3:04 am
by rainwarrior
I played all youse guyses levels. Boing!

MAKE MORE

Re: Mario Macker

Posted: Sat Jan 30, 2016 12:41 am
by Newbie
https://supermariomakerbookmark.nintend ... jsnlxndrlv

Finally on this train! I ain't gettin' off!

Re: Mario Macker

Posted: Sat Jan 30, 2016 2:08 am
by Caithness
Hey I just noticed that when you go to your own profile page on the bookmark site it shows a list of your Wii U friends who play Mario Maker. Is that new?

Re: Mario Macker

Posted: Sat Jan 30, 2016 3:08 am
by Bongo Bill
Newbie wrote:https://supermariomakerbookmark.nintendo.net/profile/jsnlxndrlv

Finally on this train! I ain't gettin' off!

You played the original, inferior Gruesome Grave instead of the vastly superior 2.0 revision! Maybe I oughtta just get rid of that thing.

Also, we are friends now.

Re: Mario Macker

Posted: Sat Jan 30, 2016 6:29 pm
by Spram
rainwarrior wrote:I played all youse guyses levels. Boing!

MAKE MORE


My brother bought me Xenoblade Chronicles X and I'm too lazy to change discs. :oops:

Re: Mario Macker

Posted: Sat Jan 30, 2016 7:51 pm
by Caithness
I also wish I had downloaded this game instead of buying it on disk.

I really like your levels, Spram.

Re: Mario Macker

Posted: Sun Jan 31, 2016 9:46 pm
by sei
You get faster load times in XCX if you have the disk and some HDD space, since free DLC lets read from both sources simultaneously.

Re: Mario Macker

Posted: Mon Feb 08, 2016 9:32 pm
by Caithness
Newbie I had to cheat and download your Cruelty and Secrets level to find the secret to finishing it. I think that means it was too hidden.

Re: Mario Macker

Posted: Tue Feb 09, 2016 11:51 am
by Newbie
If Nintendo had meant for us to be able to finish Mario Maker levels without looking at the blueprints, I'd have finished a 100-life Mario run on Hard by now. I'm just returning to the community what the community's given to me.

Re: Mario Macker

Posted: Thu Mar 03, 2016 2:45 am
by Newbie
I made another level.

Well, I made a bunch of levels, actually, but this one's actually good. For once, the secrets and tricks are actually optional! I was able to complete (almost) the entire thing without using the Run button!

So, if you're still playing this: go under the overhang.

Re: Mario Macker

Posted: Wed Mar 09, 2016 6:14 pm
by Spram
Hey bisches, we have skewers and keys now. I made a new crappy level with them and learned a few things:

1. You can only put 5 red coins on each sublevel but you need to collect all of them to get the key. So if you put 5 red coins in the first sublevel and 3 in the other sublevel, you'll only get the key if you collect all 8. Kinda lame, but it's better than nothing.

2. Skewers work as you can imagine, pretty neat. So it's time to get skewed. I'm so going to get skewed up my butt.

Re: Mario Macker

Posted: Sun Nov 12, 2017 4:01 pm
by zaratustra
oh of COURSE the fucking 3DS version doesn't allow for the downloading of levels via code

i mean why would nintendo make something online-related straightforward, EVER

Re: Mario Macker

Posted: Sun Nov 12, 2017 5:28 pm
by Newbie
zaratustra wrote:oh of COURSE the fucking 3DS version doesn't allow for the downloading of levels via code

i mean why would nintendo make something online-related straightforward, EVER


Yeah, I bought the 3DS version as well, only to discover that it has essentially no online play. I pretty much only used it as a reference to rebuild my Wii U levels whenever they got kicked off for too few players. Anybody know how Miiverse shutting down has affected this? I assume it just means nobody can comment on levels anymore, but depending on how interwoven those systems were, Mario Maker online may be completely gone. I haven't had the nerve to test this yet.

Re: Mario Macker

Posted: Mon Nov 13, 2017 2:49 am
by Caithness
It still works. 3DS 100 Mario challenge is basically unchanged, while on Wii U there are just no comments any more. I was worried about this as well and checked as soon as Miiverse was shut down.

Re: Mario Macker

Posted: Mon Nov 13, 2017 1:35 pm
by Newbie
HUGE relief. Gonna have to fire up the creative engines again!