Game musings and news

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Thad
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Re: Game musings and news

Postby Thad » Fri Aug 28, 2015 1:11 pm

Adding:
Mongrel wrote:Well, the actual porting was farmed out to a third party, so VC3 is possible because "Get someone else to do it" is as minimal as it gets. The only real question becomes the price tag, so there's a good chance they may do it so long as it'll be profitable.


That and a port is inherently cheaper and easier than a new game.

(I mean, assuming it's a port. Or even, in most cases, a top-to-bottom remake; the PS2 version of Phantasy Star certainly required less investment than a typical PS2 RPG. Now, if you start talking about really expansive remakes, well, I doubt Zero Mission cost any less to make than a new Metroid game would have, but that's really not what we're talking about here.)

Skies of Arcadia makes good sense as a PC release. Valkyria Chronicles was a JRPG that developed a cult following but sold modestly despite being released on the most popular console in the world; Skies of Arcadia was a JRPG that developed a cult following but sold modestly because it came out for Dreamcast and, later, GameCube. And at this point we've seen a pretty hefty chunk of the Dreamcast's first-party library show up on PC anyway.

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Cthulhu-chan
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Re: Game musings and news

Postby Cthulhu-chan » Sat Aug 29, 2015 2:09 am

goddamn, if you ever told me R. Mika was coming back, I'd have called you a liar.
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Büge
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Re: Game musings and news

Postby Büge » Sat Aug 29, 2015 8:32 am

I'm mainly surprised at the sudden outpouring of fanart.

Then again, one of her signature moves is ramming opponents in the face with her butt...
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Mongrel
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Re: Game musings and news

Postby Mongrel » Mon Aug 31, 2015 11:32 pm

A friend of mine started talking about this:



...and then another one of my friends replied by pointing out that technically you could distribute games on a floppy, since they would only need a URL and product key. I think that would be a really hilarious gimmick.
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Thad
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Re: Game musings and news

Postby Thad » Tue Sep 01, 2015 12:43 am

I remember one of our gatherings some years back, Sharkey and Steve had a few beers and hatched the bright idea of distributing games on vinyl.

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Esperath
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Re: Game musings and news

Postby Esperath » Tue Sep 01, 2015 12:59 am

Back in college, we cleaned out an old storage space and found all sorts of fun stuff like a Colecovision ADAM

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and a capacitance electronic disc player

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with a collection of about a hundred porn discs. So yeah, tits on vinyl.
pisa katto

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pisa katto

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Mongrel
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Re: Game musings and news

Postby Mongrel » Tue Sep 01, 2015 2:20 am

This reminds me of how Geo had an extended scheme where he found out some guy had made and was selling modems for Colecovisions, and he knew of a modern OS minimal enough to be installed on one, so he thought it would be the funniest thing to set all this up so that he could actually chat on #FF using his old Colecovision.
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Healy
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Re: Game musings and news

Postby Healy » Sat Sep 05, 2015 2:07 pm

My opinion on the current "is Samus trans" debate:
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Re: Game musings and news

Postby Mongrel » Sat Sep 05, 2015 2:22 pm

Healy wrote: "is Samus trans" debate


Oh god. I want you to tell me this isn't actually a thing, but if I know the internet...

EDIT: Oh god it was a Brianna Wu article because, haha, of course it was.
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Thad
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Re: Game musings and news

Postby Thad » Sat Sep 05, 2015 2:51 pm

On the one hand, I have no interest in going anywhere near the debate.

On the other, well, there's a long history of the LGBT community picking figures from fiction as icons they relate to, and that's entirely their right, especially since they've had so few explicitly-defined LGBT characters to choose from. (For God's sake, DC still won't come out and say Wonder Woman is bisexual, and that's been a deliberate subtext of her character since 1941. At least we've finally got Harley and Ivy as an in-canon couple, after only 22 years of it being strongly implied.)

No, Bert and Ernie, or Patty and Marcy, were not intentionally created as gay couples. But if gay people see that subtext and it speaks to them, then that's totally cool and I'm glad it makes them happy.

Similarly, if there are transgender players who think of Samus as transgender, that's their interpretation and they're welcome to it. I can see where they're coming from (just as much as, say, the history of transgender and genderfluid readers identifying with shape-shifting superheroes who change their genders). It's not my read, but that's okay; different people are allowed to enjoy the same things in different ways. We're all entitled to our own headcanon; if I'm allowed to say that Other M never happened, then other people are allowed to say that Samus is trans.

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zaratustra
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Re: Game musings and news

Postby zaratustra » Sat Sep 05, 2015 3:15 pm

Basically someone found a 1994 interview with the Super Metroid staff

http://www.metroid-database.com/sm/interview.php

MATSUOKA Hirofumi - Graphics
[...]
Secret of Samus that only I know: Samus isn't a woman. As a matter of fact, she's actually a shemale.


And, if you think that was only a joke, you don't know anything about this business.

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Healy
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Re: Game musings and news

Postby Healy » Sat Sep 05, 2015 3:45 pm

Headcanons are fine, but the whole debate surrounding it is a raging tire fire. (As I'm sure you've already guessed, Thad.) And what I feel is worse is that there seems to be an attempt at, I dunno, pseudo-canon? With the quote from the graphic designer. That kind of thing just rubs me the wrong way, especially since the original quote was in Japanese, which few people in the debate can speak.

Mostly it just makes me wish there were more explicitly trans characters in video games, though.

Aaaaand I just read Zara's post. Beautiful.
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Thad
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Re: Game musings and news

Postby Thad » Sat Sep 05, 2015 5:05 pm

Yeah, I'll agree; I don't mind if people think Bert and Ernie are gay, but I don't support campaigns to get the show to make that canon. (I do think Sesame Street could absolutely use an openly gay couple in the neighborhood, but I'd prefer they be humans, like Gordon and Susan or Luis and Maria.)

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Healy
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Re: Game musings and news

Postby Healy » Sat Sep 05, 2015 7:47 pm

I've heard it said somewhere (*coughtalkingtimecoughcough*) that saying that Samus is trans is tantamount to saying trans people exist. But then why use Samus as a proxy, I ask? Aren't there real-life trans-people you could point to in that case?

Anyway, I'll say it again: this whole debate points out that we need to make more games with visibly and explicitly trans characters.
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beatbandito
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Re: Game musings and news

Postby beatbandito » Sat Sep 05, 2015 8:05 pm

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Büge
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Re: Game musings and news

Postby Büge » Sat Sep 05, 2015 9:51 pm

Healy wrote:My opinion on the current "is Samus trans" debate:


And yet you brought it up.
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Healy
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Re: Game musings and news

Postby Healy » Sun Sep 06, 2015 12:07 am

Büge wrote:And yet you brought it up.

I'm gonna level with you: the reason I brought it up here is because I felt like I was gonna post it in the Talking Time thread otherwise. I think the original article is misguided, even though its heart is in the right place. Lord knows I've had my share of headcanons. I apologize if I've overstepped any boundaries here.
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Blossom
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Re: Game musings and news

Postby Blossom » Sun Sep 06, 2015 12:35 am

There's a world of difference between "I think it'd be neat if Samus was trans" and "Samus IS trans, deal with it".
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Mongrel
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Re: Game musings and news

Postby Mongrel » Sun Sep 06, 2015 2:28 am

It's not even a modern trans issue. It's basic respect for creators and that's what I find annoying about trying to declare it a certainty or canon or whatever they'd like to call it.

At the end of the day, it is most typical and expected that a character's creator and not a character's fans define said character. Not in every last case, but yeah, most of the time.

With something like this, a mass media character who's been touched by many hands, the waters are of course a bit muddier, but it's not an impossible problem by any means. In Metroid's case, it's generally accepted that, Samus' concept is credited to Makoto Kano while credit for the design is given to Hiroji Kiyotake. In addition, there's a documented history that she was largely based on Ellen Ripley (among other characters) and the staff held a vote to decide the character was simply female - one presumes that no mention of dickgirls was made at the meeting (or at least I feel it's fair to assume this unless other Nintendo staffers step forward to state that that was actually the case).

By the same token, other big franchises may have many staff who create stories for a character, but when there's confusion the typical answer is to go back to the original creator. Thousands of people have told official stories about Luke Skywalker, but if there's ever a conflict it is generally agreed that George Lucas would have final say. Even with the sale of the property and the loss of Lucas' legal standing, Disney's credibility as the owner in some ways rests on not directly contradicting this, at least not explicitly while Lucas is alive.

So how about Hirofumi? Does he have any standing to impose his view, joke or not? Well as it turns out he wasn't a one of Samus primary creators. Nor was he team lead. Nor did he ever work directly on Samus concept, design, or implementation in any capacity. What he was was one of several background graphics designers; in essence a relatively minor member of a fair-sized staff. So my bet is prrrroobably not.

The flip side of this is that when a creator says something about their own character outside the original publication, we generally accept it. Albus Dumbledore is one of the best recent examples. We accept him as a gay character because even though Rowling did not explicitly write this in the book, she has stated that this is the case. You can't choose to defer to the creator when it suits you but override them when it doesn't. Well, you can, but it's cognitively dissonant.

I mean, I'm basically with Grath. These things become arguments because people are rightly upset they have no representation. The answer to that is not to force square pegs into round holes. The answer is real representation.
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Mongrel
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Re: Game musings and news

Postby Mongrel » Sun Sep 06, 2015 3:43 am

Actually though, the more interesting claim in the article was a throwaway link in the intro, that there have only ever been 14 video games with a woman of any sort of colour as a playable character. Not even the main character necessarily, just a playable character of any kind.

What I wonder is how that stacks up in numbers against games with with robust character creation (i.e. something like KOTOR or Mass Effect which doesn't specifically script you as a black woman, but you could play one if you want to). While it may be fair to exclude those, I'm wondering what the math looks like if you don't.
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