Friday's Ultimate Vanity Project: 100 Games, 100 Reviews

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Friday
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Joined: Mon Jan 20, 2014 7:40 pm
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Re: Friday's Ultimate Vanity Project: 100 Games, 100 Reviews

Postby Friday » Tue Jun 30, 2020 5:08 pm

Thad wrote:
Friday wrote:Yeah, it doesn't really control like a Mario game. You've got a super different jump that lets you fly by paddling really hard, you swallow enemies, throw eggs, etc. I'm not saying there aren't similarities, but there's a reason this game spun off into it's own side games. If it is Mario, it's a very different flavor.

I can't stop holding down Y to run. My brain knows that it doesn't do anything, but try telling my muscle memory that.


I'm pretty sure I do the same thing. In rpgs that allow you to turn on auto run (making holding the button walk) I just leave it on default because my brain likes to hold down a button.
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