Neapolitan 8-Player Wolf (Gameplay)

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Mothra
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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Mothra » Fri Jul 11, 2014 12:21 pm

Kazz wrote:Mothra still needs to punch in.

Is it day right now

Do we vote

So many questions

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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Grath » Fri Jul 11, 2014 12:27 pm

Now that we can vote, since Mothra's here...

beatbandito wrote:
Kazz wrote:I've decided that the 8th player will have a secret role.

This is why I play Kazz Wolf.

I was hoping for a night 0 though. Since we don't know anything yet, I guess Grath because seriously bro, that avatar isn't pleasant to even scroll past.


Beat because Chinese devil bibles avatar. And also for temporarily voting for me.

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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Newbie » Fri Jul 11, 2014 12:54 pm

Grath was first to vote! The day one nonsense parade is off to a strong start.
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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Mothra » Fri Jul 11, 2014 1:22 pm

Newbie was rather quick to vote for Grath I notice

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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Grath » Fri Jul 11, 2014 1:38 pm

Newbie wrote:Grath was first to vote! The day one nonsense parade is off to a strong start.


Newbie for not recognizing Beat's not-officially-recognized immediate first vote.

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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Caithness » Fri Jul 11, 2014 1:47 pm

beatbandito for not paying attention to the rules. And also because anyone who tries a "crazy gambit" is usually lynched anyway.

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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Friday » Fri Jul 11, 2014 4:02 pm

beat should be strung up and hanged for his crimes

oh are we also playing some sort of mafia variant I guess?
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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Friday » Fri Jul 11, 2014 4:03 pm

Kazz is a fat fucking nannywhammer

why does it keep bolding people's names
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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby beatbandito » Fri Jul 11, 2014 5:36 pm

Everybody bolding the first word of their posts is weirding me out for some reason. Like you're all in a rush to get someone killed and the reason is secondary. Not that that's particularly weird for day 1.

Anyway I'm not totally opposed to dying first, someone has to and the reactions would be fun. Still though, I feel like Grath is giving the best reasons to vote for him now. Not just because of his avatar or his possible racist comment about mine, but immediate revenge vote as soon as it's possible and switching to a DIFFERENT revenge vote next-first-chance is seems like a wolf or vig who is drunk with power and dumb, or a weretiger who's trying to get attention so people think he's the fool.

Since if I don't die I rather actually get some kind of information out of the day I'm going to wait before committing, regardless.
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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Grath » Fri Jul 11, 2014 7:28 pm

Revenge voting is one of the few in-any-way-at-all-logical ways of voting on day one. I'm a Mathematician, I like to have some form of logical basis for stuff I do.

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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Caithness » Fri Jul 11, 2014 11:44 pm

Friday wrote:What this means: Lynch anyone suspicious, we only get two shots. Vig, don't fire a shot night 1. If we miss twice and the wolves are still alive, we can still win if the Vig kills a wolf or the Baner protects either night 1 or 2.


Why shouldn't the vigilante shoot the first night? He'll have either a 3/7 or 4/7 chance of hitting a villain, depending on who we lynch today. And if he hits the idiot or the weretiger, that would make the game a lot easier. I say if he's got a strong suspicion, the vigilante should go for it.

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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby ocksi » Sat Jul 12, 2014 2:51 am

Yeah, in a 50-50 game, always shoot first night. That said, Beat voted before it was even allowed. A little over-eager there, wolfy?

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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Caithness » Sat Jul 12, 2014 11:30 am

Whoa now, in a game where anyone could be the idiot I don't feel comfortable having three votes on someone so soon. Is lynching the idiot something you're not so concerned about, ocksi?

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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Newbie » Sat Jul 12, 2014 12:33 pm

I'd like to point out that in the last game, I wanted to lynch the quiet people, and I got lynched instead, and then the game slowed to a crawl and had to implement a time limit. Soooo I guess I want to get lynched, since I'm going to vote for Kayma, who's only had the one post so far.
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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby beatbandito » Sun Jul 13, 2014 10:19 am

I'm going to vote for Kayma now because moving the game forward is my only real goal. Though if people choose to vote for me because of this decision it means I don't have to keep checking for new posts compulsively anyway.
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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Kazz » Sun Jul 13, 2014 3:02 pm

Present Voting Total (Day 1):
(first player is voter, second player is player voted for. parens indicate number of votes on the voter.)

beatbandito (2) - Kayma
Friday - beatbandito
Grath - Newbie
Kayma (2) - none
Mothra - Newbie
Newbie (2) - Kayma
ocksi (1) - beatbandito
Pota-pot - ocksi
the best kazz around

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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Grath » Sun Jul 13, 2014 3:46 pm

Kayma was really quiet last game and was scum then too.

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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Caithness » Sun Jul 13, 2014 5:58 pm

I'm moving back to beatbandito because he keeps indicating that he'd be okay with being lynched.

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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Newbie » Mon Jul 14, 2014 12:05 am

Kayma's too quiet, and Friday's volume is entirely a product of her double-posting, which is a great way to say very little while looking like you're saying a lot, but I'm switching my vote to beatbandito because otherwise this day is never going to end.
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Re: Neapolitan 8-Player Wolf (Gameplay)

Postby Caithness » Mon Jul 14, 2014 12:10 am

Then I'll switch to Kayma because I want to drag it out until the quiet people start talking/voting.

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