No, it's Civilization, silly.

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Mongrel
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No, it's Civilization, silly.

Postby Mongrel » Tue Dec 23, 2014 12:43 am

Civilization, I'll stay right here!

So Civ V... what's people's favourite way of doing cop-op multiplayer? Thinking of doing something with Starr and I.
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Grath
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Re: Bongo, Bongo, Bongo (I Don't Want to Leave the Congo)

Postby Grath » Tue Dec 23, 2014 1:02 am

Mongrel wrote:Civilization, I'll stay right here!

So Civ V... what's people's favourite way of doing cop-op multiplayer? Thinking of doing something with Starr and I.

Step 1: Sacrifice a goat to Satan in exchange for Civ 5's multiplayer actually functioning properly.

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ocksi
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Re: Bongo, Bongo, Bongo (I Don't Want to Leave the Congo)

Postby ocksi » Tue Dec 23, 2014 2:32 am

We usually play on a top vs bottom map. Coop is kinda bad because if you don't have even teams, the combined research advantage is pretty insurmountable. You also can't have AI on your team, as it will constantly declare war or sue for peace when you're fighting and is generally just bad.

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Mongrel
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Re: Bongo, Bongo, Bongo (I Don't Want to Leave the Congo)

Postby Mongrel » Tue Dec 23, 2014 2:35 am

I was thinking like a us vs all the AI on a large map (getting real 2v2 multiplayer actually seems sort of lame, because almost the whole point of Civ is that humans can exploit things by optimizing in ways the AI can't or won't), but I don't know that you can do that without everybody just ganging up on you?
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ocksi
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Re: Fallout

Postby ocksi » Tue Dec 23, 2014 9:56 am

You absolutely can, there's even a map set for it. I think either Ring or Donut is considered best (can't remember off the top), but if you crank the difficulty, something like Small Continents work well. Enormous Pangaea works, but can take ages to get going on a map that big. Anyway, yeah, there are a bunch of maps designed to stop the gang-up thing and a few of them have team play in mind.

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Mothra
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Re: Fallout

Postby Mothra » Tue Dec 23, 2014 10:29 am

Latest few patches have made multiplayer more playable. I'm in the middle of a pretty lengthy game with my brother, entering the era of airplanes and submarines, and we still haven't see that loading screen pop up yet.

Promising.

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Smiler
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Re: Fallout

Postby Smiler » Tue Dec 23, 2014 11:46 am

Is there a reason why Mongrel is making thread titles like a spambot now?

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Grath
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Re: Fallout

Postby Grath » Tue Dec 23, 2014 12:36 pm

Smiler wrote:Is there a reason why Mongrel is making thread titles like a spambot now?

Isn't it a Brontoforum tradition to do goofy thread titles?

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Mongrel
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Re: Fallout

Postby Mongrel » Tue Dec 23, 2014 12:48 pm

Okay, you can complain about my silly titles, but who changed it to the wrong game?
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nosimpleway
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Re: No, it's Civilization, silly.

Postby nosimpleway » Tue Dec 23, 2014 2:17 pm

Now that I've got a PC capable of running it, I oughta be game for some multiplayer after another practice run or two.

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Newbie
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Re: Bongo, Bongo, Bongo (I Don't Want to Leave the Congo)

Postby Newbie » Tue Dec 23, 2014 2:39 pm

ocksi wrote:Coop is kinda bad because if you don't have even teams, the combined research advantage is pretty insurmountable.


Just put all the computer players into coop teams as well.
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Grath
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Re: No, it's Civilization, silly.

Postby Grath » Tue Dec 23, 2014 3:32 pm

I'm generally down for some coop Civ, I've got most all of the DLC for 5 and I've got Beyond Earth. I'm not a huge fan of playing against humans but coop against a swarm of the AIs.

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Grath
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Re: No, it's Civilization, silly.

Postby Grath » Wed Jun 03, 2015 10:47 am

So I've been messing with Multiplayer Mod Pack DLC Hacking. It definitely seems to add a couple desyncs (I added a shit-ton of extra civs, and Enhanced UI which is totally awesome btw - makes it a bit more visually cluttered, but a lot less clicks to do things and a lot more information provided.) and one of the civs I added is glitched in multiplayer. Adds a bit of fun, although I'm not sure just how balanced the added civs are - my best friend and I are playing co-op vs AIs, playing Scotland teamed up with the Zulus, and once he finishes building the Brandenburg Gate and a Military Academy, we can train Impi that start with the full Buffalo set, plus Drill 1-3. Once we get ideologies and he gets a Level 2 policy, we'd be able to start Impi with full Buffalo + Drill 1-3 + Blitz, or Gunpowder and on units with Drill 1-3 + Blitz + March + Siege. He's also currently farming Hitler('s last remaining city...) for EXP.

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Re: No, it's Civilization, silly.

Postby Spooky Skeleton » Sun Aug 16, 2015 11:14 pm

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I hate when someone bumps into you early in the game, you make peace with them, but then they immediately fortify their militia right next to you. It makes me uncomfortable.

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Esperath
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Re: No, it's Civilization, silly.

Postby Esperath » Mon Aug 17, 2015 12:45 am

beep...boop?
pisa katto

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pisa katto

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Spooky Skeleton
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Re: No, it's Civilization, silly.

Postby Spooky Skeleton » Mon Aug 17, 2015 1:00 am

Do you mean that sound when you can't move a unit next to a unit its already next to? That's more like "Bing Bong".

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Mongrel
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Re: No, it's Civilization, silly.

Postby Mongrel » Mon Aug 17, 2015 1:44 am

I am pretty sure that Brent made new accounts admin-approval only.

So, um, hello? Forgive any rudeness but I (and most of the boards, I expect) have no idea who you are or how you found us.
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Bal
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Re: No, it's Civilization, silly.

Postby Bal » Mon Aug 17, 2015 1:55 am

Endless Legend was here, Civ is old and busted.

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Lyrai
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Re: No, it's Civilization, silly.

Postby Lyrai » Mon Aug 17, 2015 2:10 am

hi geo

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Mongrel
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Re: No, it's Civilization, silly.

Postby Mongrel » Mon Aug 17, 2015 2:49 am

AHA.

I missed you, mang. ;__;
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