X-Piratez: Arr Y'Arr Gonna Die

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Mongrel
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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Mongrel » Fri Jun 10, 2016 3:33 pm

ERRR WHOOPS
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François
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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby François » Fri Jun 10, 2016 3:41 pm

Good grief. I think a Nazi posthumously saved my life today.

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Esperath
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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Esperath » Fri Jun 10, 2016 3:55 pm

I'm curious to see how a beer becomes a plot point in this situation.
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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Mothra » Fri Jun 10, 2016 4:13 pm

I KILLED US ALL I'M SORRY

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A-

AHAH!

We're all fine.

I-I guess we picked really good cover? The landing gear absorbed the blast for Ziiro, and the upward slope of the hill shielded everyone else.

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Friday is not pleased. She's out of range, so she drops straight to the ground like an amazon and huffs it into the smoke.

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She aims to the sky and lets fly.

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Direct hit BABY

Not a kill, but I'm guessing this guy is close to dead.

Back by the hill, everyone moves forward, putting their back to the larger hump to the south.

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Grath spies someone up top taking reactions shots at the group, so he World War 1-style charges up the hill.

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HAHH

That felt good.

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A turn later, down on tinyhill™, Mongrel and Defenestration take shots at a guy Friday put an arrow through, currently making his way through the smoke.

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Confederate Eagle drops him but good.

A turn passes without anyone getting hit.

Friday pulls out another arrow.

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One guy left.

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Mothra
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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Mothra » Fri Jun 10, 2016 4:36 pm

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Esperath takes point on the last smuggler.

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SHIT

Out of energy.

Esper's standing right in front of an armed enemy with his d... vagina in one hand and a cold beer in the other.

Oh! Beer!

Esperath takes a refreshing, thoughtful swig, replenishing a splash of morale and energy in the infinite space between seconds.

He moves closer with a skip and a swagger in his step.

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And he immediately gets shot!

Twice!

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Hoo boy.

Grath slides down the hill, cutlass at the ready.

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WHAKACHAHHH HAKCHACHA WEEEEEEEEEEEEEEOOOOOO

yeah we're clear

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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Mothra » Fri Jun 10, 2016 4:42 pm

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Oooh, not a bad haul!

One hostage, one "slave AI," a ship engine and a buncha steel/hellerium.

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Good gains for Grath, Geo, Smiler, Fen, Buge (formerly Stush), Mongrel, Ziiro, and Friday.

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Some solid weapons, too. Finally got more sniper rifle rounds.

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Grath gets promoted to Boss Gal.

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Back home, Esper's gonna need a little time to sleep off those two rounds to the gut.

Francios is close to healed, though!

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Brainers figure out how to make most kinds of ammunition, saving us the hassle of retrieving them or buying them from the black market.

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I get them started on figuring out what the hell we're supposed to do with this data disc manufacturing just decrypted.

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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Esperath » Fri Jun 10, 2016 7:34 pm

yeah, at that rate, you may as well just sack me and replace me with a new swabbie. I didn't get in a single hit, so it's not like my character leveled up at all.
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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Esperath » Fri Jun 10, 2016 10:16 pm

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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Mothra » Sat Jun 11, 2016 12:24 am

Yeahhh maybe not a bad idea.

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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Kazz » Sat Jun 11, 2016 9:13 am

I don't think he's dead. I think you just left his drunk, bleeding ass behind.

Though I appreciate that his gravestone highlights how he "died" over who he actually is.

and if i'm not gonna have any clothes then i want a bigger machinegun
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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby beatbandito » Sat Jun 11, 2016 10:16 am

gotta get buff
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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Mothra » Sat Jun 11, 2016 4:57 pm

Mothra wrote:Image

Back home, Esper's gonna need a little time to sleep off those two rounds to the gut.

Oh he's alive - anyone that's alive by the end of the mission gets taken back to the base - he's just gonna be in the recovery drunk tank for like two months.

I'll probably just hire a new Esperath and rename this wounded clod after somebody else.

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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Kazz » Sat Jun 11, 2016 5:56 pm

That's almost worse than just killing the poor man.
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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Mongrel » Sat Jun 11, 2016 6:05 pm

I say retire him to the front office and hire Esperath's twin brother sister, Haterpes.
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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Esperath » Sat Jun 11, 2016 8:39 pm

I'm pining for the fjords
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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Smiler » Sat Jun 11, 2016 10:47 pm

Just go full grenades and see if anything pans out.

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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Sharkey » Sat Jun 25, 2016 2:32 am

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I use the pack of camels rolled in my left sleeve to check for laser beams because don't think for a second I didn't notice that shit.
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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Mothra » Wed Jul 13, 2016 7:00 pm

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GOD

DAMMIT

Of course this happens before our latest shipment comes in. We're understaffed and most of our usual weapons don't have ammo.

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Welp, nothing to do but get to it.

I'm curious what we get by staying on the good side of the mutant civilian population, since this'll be our second pogrom a-thwartin'. I know we got a good finance boost in the last monthly finance check, so, I guess that's our incentive?

(I may just start skipping these in the LP depending on how painless they are)

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We get there by day, which helps a lot since we can see absolutely everything on the map with line of sight.

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Zaratustra's cannon ball shipment hasn't come in yet, so he takes a knife too.

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Since Mazian and Francios are still on the mend, Frocto's gonna take a first aid satchel with him.

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Kazz wrote:and if i'm not gonna have any clothes then i want a bigger machinegun

Kazz gets the biggest weapon we have at the moment, which is a fucking flamethrower. I have no idea how this thing is gonna work in the X-Com engine.

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The AK's giving only okay damage, so, Sharkey's gonna give the X-Bow a shot. Who knows, might be even better than the bow and arrow.

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Thad has two more spears in his speargun, so he kinda wants to finish them off before never using the thing again. As a backup, he slings a grenade launcher over his shoulder, with an incendiary and a smoke grenade for the belt.

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Büge FINALLY gets on a mission. The resident chainsaw is being used by Frocto at the moment, so she takes Smiler's shotgun instead. Figure while Smiler's still resting up, she can get some kills and up her carrying capacity.

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Defenestration ditches the laser pistol for the officer's luger we pulled off of the nazi leader in our first pogrom. Curious as to how good it'll be.

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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Mothra » Wed Jul 13, 2016 7:13 pm

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Okay.

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Parrot pops out for a quick glance around the landing zone.

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Looking pretty clear near the #FinalFighter. Should buy us enough time to get some cover.

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HM.

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Thad drops out, kneels, and plugs him in the chest with a harpoon, doing apparently zero damage!

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Grath cuts him down proper with pirate steel.

(Also, note the SS blueshirt on the left)

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Frocto, Kazz, Ziiro, Esperath, Defenestration, and Sharkey fan out to the north.

Buge, Mongrel, Friday, and Zaratustra set up to the south.

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Re: X-Piratez: Arr Y'Arr Gonna Die

Postby Mothra » Wed Jul 13, 2016 7:24 pm

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Friday leads Team Friday down a nearby alley, noticing an SS in the adjacent garden space.

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Zara falls back, fires, and misses, retreating behind the fence sheepishly to reload.

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Mongrel follows, taking a point-blank shot with his fancy new desert eagle.

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Buge do not fuck this up.

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THAT'S WHAT I'M TALKING ABOUT

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