General Old Game Hardware Thread

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Thad
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General Old Game Hardware Thread

Postby Thad » Sat Sep 02, 2017 8:05 pm

My oldschool game setup is coming along nicely. I've got a CRT TV with component inputs, and I just bought a soundbar at the local used electronics store.

I fired up my Sega CD and it sounds fantastic, but its battery's gone and died on me. I looked into what it takes to replace it and nope, it is not a project for somebody who is barely competent at soldering such as myself.

Since I need to stop by the game shop anyway, maybe I'll ask if they do repairs. (My PS2 just quit powering on too, so there's that.) Or, if not, what it costs to just buy another one.

I was thinking of picking up a Mega Everdrive, maybe next bonus check (I've been quite pleased with my NES Everdrive and my SD2SNES), and in addition to loading ROMs it also works as a save cartridge for the Sega CD. That should help, but I'm guessing I still need to replace the internal battery if I don't want to have to reformat the internal storage every time I want to use it.

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malikial
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Re: General Old Game Hardware Thread

Postby malikial » Sun Sep 03, 2017 3:31 pm

I watched a video of what needs to be done to the Sega CD and I kinda wish we lived closer. James could do that in like 15 minutes if he was having a good day with his carpal tunnel and his hands weren't shaking because of WRIST PAIN. I always hate and feel bad when stuff like this happens to my friends, when things I can repair, or know someone who can repair, easily are so far away. On top of that it wouldn't be real affordable for you to ship the damn thing across the whole of the US for James to spend 15 minutes fixing it. But, on the other hand, it IS a repair anyone who knows about small electronics and soldering can do very quickly so you could probably find someone in your area who could do it pretty handily.

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Thad
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Re: General Old Game Hardware Thread

Postby Thad » Tue Apr 03, 2018 10:35 am

SNES-style retro controllers are abundant (I quite like my 8bitdo controllers; I've heard the diagonals don't work very well, but haven't had any issues; I hear it's mostly an issue in fighting games). But I've been wondering for years when someone will make a decent wireless Genesis controller.

Well, looks like it's coming.



That's Krikkz, the guy who makes the EverDrives. My experience so far is that he does excellent work; I have an EverDrive N8 (NES) and a Mega EverDrive (Genesis).

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Thad
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Re: General Old Game Hardware Thread

Postby Thad » Wed May 16, 2018 12:36 am

I dunno if anybody else but me has an SD2SNES, but somebody's gone and gotten SuperFX/SuperFX2 support to (mostly) work.



Also, it looks like the Joyzz wireless Genesis controller I linked in the previous post is now available for purchase. It comes with a receiver dongle for Genesis/SMS; apparently it doesn't currently work on PC or other consoles, but Krikzz has said he's open to the possibility of making dongles for other systems if there's sufficient demand.

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Silversong
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Re: General Old Game Hardware Thread

Postby Silversong » Wed May 16, 2018 8:33 am

Does anyone know if it's worthwhile to get Dreamcasts fixed? I have two, one is nonfunctioning and the other fails about half the time (sometimes while already running). I don't know any other way to play my two player Typing of the Dead...

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Re: General Old Game Hardware Thread

Postby Thad » Thu Mar 14, 2019 12:02 am

I got the new 8bitdo Genesis controller, with a dongle to play it on my Genesis.

I've only spent about 10 minutes with it but my reaction so far is that it really feels right. The Genesis had a pretty unique D-pad, of course, and this feels like the real deal (at least the version on the 6-button controller).

I played a couple rounds of SSF2. I'm not a great Street Fighterer, as you might guess from my willingness to play it with a wireless controller, but I didn't have any of the problems with diagonals that I've seen some people report with the NES/SNES 8bitdo controllers. I managed both hadokens and shoryukens just fine.

I also did my requisite play through the first Sonic 3 Blue Sphere stage and didn't have any trouble. Granted, I've Perfected that stage with everything from a Logitech Rumblepad 2 to a GameCube controller to a DualShock 4, so that doesn't say anything particularly compelling about the D-pad, but I was impressed enough by the feel of it that I think I'll try and use it the next time I fire up Sonic Mania.

The controller comes in a couple of different versions: a Bluetooth model for $30 that works on multiple platforms (Switch, Windows, Mac, GNU/Linux, Android) and has a separate Genesis adapter for $20, and a Genesis-only version that costs $25 including the adapter. I opted for the more expensive option because, while I primarily want to use it on a real Genesis, I'd like to be able to use it on other machines too. (All links are affiliate links.)

I haven't spent much time with it yet but I'm already considering spending another $50 for another controller/adapter set. I've been waiting for a good wireless Genesis controller for ages, and so far this feels like just what I've been waiting for. The closest anyone's come before now was the Mad Catz SF4 gamepads, which had spotty compatibility (their wireless receivers only worked on certain USB hardware) and, while the floating D-pad worked great as a replacement for an 8-directional joystick, it was lousy for precision platforming. Good for Street Fighter but bad for Sonic; the 8bitdo pads are good for both.

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