Friday wrote:An interesting example is WoW. At launch, all of the Horde races were pretty grape ugly, or cow. Not surprisingly, this led to there being more Alliance than Horde (despite Horde having access to Shaman and therefore Bloodlust, which made them strictly better than Alliance at raiding, and also the infamous original incarnation of Will of the Forsaken, which made them strictly better at PvP, and therefore completely strictly better at everything).
You mean windfury totem vs salvation? IIRC the aggro dump from salv was key for a few encounters, but the real lesson is that all the stupid bullshit gaming companies do in the name of flavor at the cost of balance winds up being stupid.
I mean, fuck, in DAoC, each of the 3 factions had a different set of classes entirely. Yes, there was a lot of role overlap, but...
If RMS is any indication, this is how progression works in the MMO called LlinuxGNU/Linux.Friday wrote:That gives me an idea! MMO where your character looks fucking gnilley and you can just hit checkboxes for additional powers/stats but each time you do it makes your character uglier and uglier until finally you are a godlike ugly fat burn victim with misshapen tits and a huge nose constantly shitting his/her pants
+1 to qtpie best racialFriday wrote:Probably the best example of how human beings value being good looking over skilled is the sheer number of Blood Elf hunters. Orcs have amazing racials for being a hunter, and Blood Elves have only a close range (not where a hunter wants to be) short duration silence.