Exquisite Knorpse 4: Construction Phase

Moderators: Friday, LaserBeing

User avatar
Mothra
Woah Dangsaurus
Posts: 3983
Joined: Mon Jan 20, 2014 7:12 pm
Location: Boston, MA
Contact:

Re: Exquisite Knorpse 4: Construction Phase

Postby Mothra » Thu Jul 30, 2015 6:06 pm

Done~

Sent mine off to Newbie a few days ago.

User avatar
Newbie
Posts: 909
Joined: Mon Jan 20, 2014 7:30 pm
Location: January 20th, 2014, 5:30 pm
Contact:

Re: Exquisite Knorpse 4: Construction Phase

Postby Newbie » Thu Jul 30, 2015 6:51 pm

Mothra wrote:Done~

Sent mine off to Newbie a few days ago.


It's true. I've played it. I actually had to go back and forth between the running game and the editor on a couple different occasions just to verify that I was seeing what I thought I was seeing.
tiny text

User avatar
Esperath
Posts: 1333
Joined: Mon Jan 20, 2014 6:42 pm

Re: Exquisite Knorpse 4: Construction Phase

Postby Esperath » Thu Jul 30, 2015 7:04 pm

My zone will be ~60 rooms, so I still have a ways to go.
pisa katto

ImageImageImage

pisa katto

User avatar
Bongo Bill
Imperisaurus Rex
Posts: 223
Joined: Mon Jan 20, 2014 6:23 pm

Re: Exquisite Knorpse 4: Construction Phase

Postby Bongo Bill » Thu Jul 30, 2015 7:43 pm

I haven't gotten as much done on my stage as I like, so if permissible I'd like a bit of extra time. ETA is August 4.
...but is it art?

User avatar
Healy
Posts: 358
Joined: Fri Jan 24, 2014 10:53 am
Location: Bro-ing it up in the Arctic

Re: Exquisite Knorpse 4: Construction Phase

Postby Healy » Thu Jul 30, 2015 7:58 pm

By my estimations I am anywhere from 1/7 to 1/10 done with my stage, so I'd like some extra time as well.
Image

User avatar
Newbie
Posts: 909
Joined: Mon Jan 20, 2014 7:30 pm
Location: January 20th, 2014, 5:30 pm
Contact:

Re: Exquisite Knorpse 4: Construction Phase

Postby Newbie » Thu Jul 30, 2015 8:08 pm

Once upon a time there was a person who thought he could set tight time limits to motivate people to work on their areas and get involved. Then Brentai yelled at him, nobody wanted to participate, and for various reasons he wound up slinking off for a couple years and completely abandoned his obligations re: organization of the project. The moral of this story is that you can take as much time as you need.
tiny text

User avatar
LaserBeing
Posts: 221
Joined: Sat Nov 08, 2014 3:24 am
Contact:

Re: Exquisite Knorpse 4: Construction Phase

Postby LaserBeing » Thu Jul 30, 2015 10:29 pm

Healy wrote:I don't mind it, but my area takes away and gives back the eye, so the player might be stuck with it anyway.


You could work around that with a flag, assuming there are any spare ones. It'd just take a couple of extra copy rooms with warps to shunt you through if you have the flag on.


Also I'm gonna need more time for my bit as well because I decided to get fancy

User avatar
Friday
Posts: 6818
Joined: Mon Jan 20, 2014 7:40 pm
Location: Karma: -65373

Re: Exquisite Knorpse 4: Construction Phase

Postby Friday » Thu Jul 30, 2015 11:07 pm

Are we doing programmer's rooms? I'm not saying another "Juni goes to Legion's Forge and everyone contributes a mini-zone" thing again, but I think everyone should do a Prog room. I feel like running through while Row Row plays is a good cap to beating a Knorpse.

(It doesn't have to be Row Row, but I searched for a long time for a replacement song and there wasn't any that measured up.)
ImageImageImage

User avatar
Bongo Bill
Imperisaurus Rex
Posts: 223
Joined: Mon Jan 20, 2014 6:23 pm

Re: Exquisite Knorpse 4: Construction Phase

Postby Bongo Bill » Fri Jul 31, 2015 1:08 am

...but is it art?

User avatar
Esperath
Posts: 1333
Joined: Mon Jan 20, 2014 6:42 pm

Re: Exquisite Knorpse 4: Construction Phase

Postby Esperath » Fri Jul 31, 2015 1:29 am

that sounds like an awful flip phone ringtune
pisa katto

ImageImageImage

pisa katto

User avatar
Newbie
Posts: 909
Joined: Mon Jan 20, 2014 7:30 pm
Location: January 20th, 2014, 5:30 pm
Contact:

Re: Exquisite Knorpse 4: Construction Phase

Postby Newbie » Fri Jul 31, 2015 9:01 am

I would like to include some sort of coda. I figured the programmers' rooms were an inevitability, and we might have something more, but I wanted to see how people did with the initial sections before I worried about the scale of our climax.
tiny text

User avatar
Esperath
Posts: 1333
Joined: Mon Jan 20, 2014 6:42 pm

Re: Exquisite Knorpse 4: Construction Phase

Postby Esperath » Fri Jul 31, 2015 2:04 pm

Image
pisa katto

ImageImageImage

pisa katto

User avatar
Newbie
Posts: 909
Joined: Mon Jan 20, 2014 7:30 pm
Location: January 20th, 2014, 5:30 pm
Contact:

Re: Exquisite Knorpse 4: Construction Phase

Postby Newbie » Tue Aug 04, 2015 9:16 pm

STATUS UPDATE: Mothra's section has been turned in. Everyone else is still working! Mothra, if you are seized by a sudden desire to add or change your existing rooms, please do not hesitate to indulge such an impulse—which is not to suggest that your rooms need work: you simply have the opportunity to do more, should you so choose.
tiny text

User avatar
Mothra
Woah Dangsaurus
Posts: 3983
Joined: Mon Jan 20, 2014 7:12 pm
Location: Boston, MA
Contact:

Re: Exquisite Knorpse 4: Construction Phase

Postby Mothra » Tue Aug 04, 2015 11:48 pm

k

User avatar
Bongo Bill
Imperisaurus Rex
Posts: 223
Joined: Mon Jan 20, 2014 6:23 pm

Re: Exquisite Knorpse 4: Construction Phase

Postby Bongo Bill » Mon Aug 10, 2015 6:02 pm

Still workin' on this.
...but is it art?

User avatar
Esperath
Posts: 1333
Joined: Mon Jan 20, 2014 6:42 pm

Re: Exquisite Knorpse 4: Construction Phase

Postby Esperath » Sat Aug 15, 2015 4:20 am

Ramonazone and Tower of Julaga are complete, just need to make one more minizone.

The zones are fine by Friday's standards, but Stush is having a bunch of trouble completing even the early rooms, so I think I'm going to need to make everything uniformly easier, especially because I'm what, the second zone?
pisa katto

ImageImageImage

pisa katto

User avatar
Newbie
Posts: 909
Joined: Mon Jan 20, 2014 7:30 pm
Location: January 20th, 2014, 5:30 pm
Contact:

Re: Exquisite Knorpse 4: Construction Phase

Postby Newbie » Sun Aug 16, 2015 11:05 am

Yeah, that might be advisable. Speaking of Stush, we've been working on a tileset, and we're making good progress! I'm pretty excited!
tiny text

User avatar
Kazz
Imperisaurus Rex
Posts: 267
Joined: Mon Jan 20, 2014 8:00 pm

Re: Exquisite Knorpse 4: Construction Phase

Postby Kazz » Sun Aug 16, 2015 11:21 am

I have a few things cobbled together! I still remember my obligations!
the best kazz around

User avatar
Esperath
Posts: 1333
Joined: Mon Jan 20, 2014 6:42 pm

Re: Exquisite Knorpse 4: Construction Phase

Postby Esperath » Mon Aug 17, 2015 5:22 am

Zone complete, just need to add some cosmetic touches.
pisa katto

ImageImageImage

pisa katto

User avatar
Newbie
Posts: 909
Joined: Mon Jan 20, 2014 7:30 pm
Location: January 20th, 2014, 5:30 pm
Contact:

Re: Exquisite Knorpse 4: Construction Phase

Postby Newbie » Mon Aug 31, 2015 11:14 pm

An extinction event may be looming in our future, but that's no reason to stop building! This is a reminder that progress is continuing, and I've received levels now from Esperath & Mothra. Who will be next?!~

Also, if it DOES look like the boards are going to go offline imminently, you should probably let me know your preferred method of contact. The easiest way to get my attention without using a board PM would be via Twitter or Facebook, since my phone will notify me—or hell, my number is 4512-173-613, except you should actually put those numbers in right-to-left. I'm also usually in #outerheaven on Wednesday nights.
tiny text

Who is online

Users browsing this forum: No registered users and 3 guests