Freeware/Indie/Miscellaneous/Etc.

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Newbie
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Freeware/Indie/Miscellaneous/Etc.

Postby Newbie » Sat Feb 01, 2014 8:40 pm

So we played this online version of Cards Against Humanity a while today with Zara and Romo and a couple other people that popped in. It's pretty fun, if a little glitchy, and many of the fan expansions are a huge waste of time, but this was a good time nonetheless.
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Blossom
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Re: Free Online Gaming

Postby Blossom » Tue Apr 08, 2014 6:05 pm

Ah, good, we do have a thread for this.

Untrusted, a game that defines itself in javascript and which you win by editing the javascript.
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sei
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Re: Free Online Gaming

Postby sei » Tue Apr 08, 2014 10:57 pm

Untrusted is neat!

I had a very hard time finding the editable region on level 8, though.
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Blossom
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Re: Free Online Gaming

Postby Blossom » Tue Apr 08, 2014 11:05 pm

The jQuery level was definitely the hardest one for me.
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sei
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Re: Free Online Gaming

Postby sei » Wed Apr 09, 2014 5:18 pm

Untrusted hits that kind of creative sweet spot that Scribblenauts did, for me.
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Grath
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Re: Free Online Gaming

Postby Grath » Wed Apr 09, 2014 7:11 pm

Now that I've done (to some extent) the intended way to do the levels, I'll have to run through it again trying to break it.

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Classic
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Re: Free Online Gaming

Postby Classic » Wed Apr 09, 2014 8:19 pm

I'm not sure what breaking it entails for a game like this...

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Grath
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Re: Free Online Gaming

Postby Grath » Wed Apr 09, 2014 10:10 pm

Classic wrote:I'm not sure what breaking it entails for a game like this...


Some solutions are more potent than others, such as the one where you overwrite the function used to validate levels so that you can just place an exit next to the player.

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sei
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Re: Free Online Gaming

Postby sei » Fri May 30, 2014 6:47 am

For those of you who enjoyed Untrusted, give Google's XSS game or Gruyere a shot.
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Newbie
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Re: Freeware/Indie/Miscellaneous/Etc.

Postby Newbie » Thu Jun 19, 2014 12:07 am

After scouring the existing topics, I decided to rename this one as an all-purpose indie gaming thread.

So this guy made a game called "Tobias and the Dark Sceptres", and then he made a video, "The Game That Time Forgot", about the process of making it and how to avoid the mistakes he made. I've seen it popping up in a couple different places now.



Gotta admit, that last A that he struggled with feels pretty familiar.
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fanboymaster
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Re: Freeware/Indie/Miscellaneous/Etc.

Postby fanboymaster » Thu Jun 19, 2014 5:14 pm

I'm not convinced there's a single more tragic thing than the sunk cost fallacy as it applies to time. Least he's happy with what he made though, more than a lot of people can say.
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Mothra
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Re: Freeware/Indie/Miscellaneous/Etc.

Postby Mothra » Thu Jun 19, 2014 5:45 pm

Eh, I'd argue that when you spend that much time doing anything, you learn a lot. Might be a lot about what not to do, or what mistakes you tend to fall into, but you learn, which is ultimately hugely useful when you're working on something worthwhile and you want to make damn sure it succeeds.

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zaratustra
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Re: Freeware/Indie/Miscellaneous/Etc.

Postby zaratustra » Thu Jun 19, 2014 6:12 pm

I almost stopped working on Eversion 2, until I realized it would be the third sequel of a game of mine I gave up on halfway through development.

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Blossom
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Re: Freeware/Indie/Miscellaneous/Etc.

Postby Blossom » Wed Sep 24, 2014 7:40 pm

In the category of free little web shit, have color, a game about colors.
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beatbandito
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Re: Freeware/Indie/Miscellaneous/Etc.

Postby beatbandito » Thu Sep 25, 2014 8:11 pm

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Da_Beerman
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Re: Freeware/Indie/Miscellaneous/Etc.

Postby Da_Beerman » Sun Nov 02, 2014 12:08 am

Now you can play arcade games on the internet archive aka The Internet Arcade

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sei
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Re: Freeware/Indie/Miscellaneous/Etc.

Postby sei » Sun Nov 02, 2014 7:07 am

Da_Beerman wrote:Now you can play arcade games on the internet archive aka The Internet Arcade


Tried playing Street Fighter 2. Key binds are unintuitive, but include some MAME defaults.

Use tab to open a menu and adjust keybinds as desired. Some of the default keys are listed below.

Gamepads get detected but getting them to register as inputs from the tab menu is spotty. (Was using an xinput wrapped controller for input.)


http://www.howtogeek.com/118622/how-to-play-classic-arcade-games-on-your-pc/ wrote:The default controller buttons for a keyboard and mouse setup are as follows:

5 – Insert Coin
1 – Start
Arrows – Move
Ctrl – Action Button 1
Alt – Action Button 2
Space – Action Button 3
Mouse – Analog Control (needed for some games)
P – Pause
ESC – Quit MAME
F2 – Service Mode
Tab – MAME Options Menu
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Thad
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Re: Freeware/Indie/Miscellaneous/Etc.

Postby Thad » Wed Jan 07, 2015 1:54 am

archive.org has added about 2400 old DOS games that will run in your browser.

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Mongrel
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Re: Freeware/Indie/Miscellaneous/Etc.

Postby Mongrel » Wed Jan 07, 2015 5:54 am

Wow... first game on there is Dune 2. <3
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Thad
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Re: Freeware/Indie/Miscellaneous/Etc.

Postby Thad » Wed Dec 30, 2020 12:25 pm

Scumhead has a few Doom total conversions; I haven't played them but I like the graphical style and I hear they're fun to play. Shrine and Shrine 2 are described as "eldritch body-horror FPS's" and Lycanthorn and Lycanthorn 2 are described as "a 3D Castlevania inspired action platformer" and "a 3D Castlevania inspired first person adventure" respectively.

Free to download; dev has a Patreon. (They used to require a separate installation of GZDoom and Doom 2, but I think they're standalone now.)

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