Postby nosimpleway » Mon Jan 17, 2022 3:22 am
Okay I'm gonna play Cyberpunk 2077 again and see if I can get the Secret Ending
and then I did and now I'm gonna talk about it
Okay so your Last Job is to blast off into space and do something to someone on that geosynchronous casino the game's been establishing is a thing that exists for a while. It's either a last-ditch effort to save your life, or one last big job so that your name will live Even More In Infamy after your raid on Arasaka Tower. Maybe you're off to find someone who's genetically compatible enough to download your mind into their body and live out their lifespan. Game doesn't say.
The very last scene of the game is your PC, drifting toward the satellite that is their mission objective, gun clutched in one hand, teeth clenched in an expression that's either intentionally hard to read or just bafflingly rendered.
..........PC has a gun.
I played through most of the game clubbing people to death in melee. I was kind of wondering where all my iconic weapons were and why I was relying on this random piece of junk, when it occurred to me that my guy wouldn't be using a gun in the first place, where's the giant pink dildo I used as a bludgeon for most of the game? which in turn reminded me
It is canon in the Cyberpunk universe that people who expect to resort to violence in space use melee weapons. It's in the sourcebooks! It's an intuitive reason, too: if you miss your target, or even blow through your target, you've made an eensy little hole in the hull of the spacecraft you're on. The eensy little hole immediately becomes a very large hole, and explosive decompression kills everyone on board, including you.
So as far as I can tell that clenched-teeth expression is "My last mission is a suicide mission, for which I am going to kill every boujie motherfucker on this casino, because fuck 'em, that's why." Which... is a weird objective to have even for a guy who's been running around doing whatever odd job crops up for the last couple months of his life.
Anyway the core message the game seems to be sending, given the various ways the story can wrap up depending on the ending, is that you can't make the world a better place, not even the tiniest dent, and in trying to do so you'll only destroy yourself. In fact, there's no saving yourself, either, the best you can hope for is dying and being remembered rather than bleeding out anonymously in some gutter somewhere. Sheesh, post-Cyberpunk developed as a genre specifically because shit like this is too bleak to care about any of the setting or the characters.