Several years ago, I met Zara IRL and asked him when Eversion 2 was coming out.
I have never, then or since, seen anyone roll their eyes so hard
Uhm, hey, hi.
Re: Uhm, hey, hi.
I remember the time I met Sharkey he and I and Stiv got to talking about how people still bothered him to bring back his late-'90s webcomic, >8)> (The Comic).
He mentioned at the time that he thought it would be funny to bring it back but then not make any reference to the previous storylines that people were demanding closure on (which, y'know...the last strips took place at E3 2000; we know what happened).
Come to think of it, Achewood went on a long hiatus on a cliffhanger and then came back without acknowledging the previous storyline, didn't it? Before eventually ending again.
He mentioned at the time that he thought it would be funny to bring it back but then not make any reference to the previous storylines that people were demanding closure on (which, y'know...the last strips took place at E3 2000; we know what happened).
Come to think of it, Achewood went on a long hiatus on a cliffhanger and then came back without acknowledging the previous storyline, didn't it? Before eventually ending again.
- zaratustra
- Posts: 1665
- Joined: Mon Jan 20, 2014 6:45 pm
Re: Uhm, hey, hi.
JD wrote:Several years ago, I met Zara IRL and asked him when Eversion 2 was coming out.
I have never, then or since, seen anyone roll their eyes so hard
there were plans for eversion 2, but they didn't really add up to a whole game's worth
Re: Uhm, hey, hi.
I was serious about wanting to play 4four again. I love that game. Love Zeux's World too. Those games made me realize "wait, people can just do this? and they can be good?" And now there are 1000 indie games a day and maybe 12% have any heart.
That isn't even why I posted again. I was just feeling nostalgic for a time from uh the early aughts and I spent a lot of time here (pyoko) and just missed all of THIS (imagine me waving my hands around). It's good to see you guys are still here.
That isn't even why I posted again. I was just feeling nostalgic for a time from uh the early aughts and I spent a lot of time here (pyoko) and just missed all of THIS (imagine me waving my hands around). It's good to see you guys are still here.
Re: Uhm, hey, hi.
What little remains is small, but strong. I basically regard this place as family at this point.
Re: Uhm, hey, hi.
Sometimes I try to imagine the person I would have become if I had not found this community when I found it, and I'm pretty sure I hate that fucking guy. Or pity him, depending.
- zaratustra
- Posts: 1665
- Joined: Mon Jan 20, 2014 6:45 pm
- zaratustra
- Posts: 1665
- Joined: Mon Jan 20, 2014 6:45 pm
- beatbandito
- Posts: 4314
- Joined: Tue Jan 21, 2014 8:04 am
Re: Uhm, hey, hi.
Noticing some clipping issues around angles and edges. Mostly in the vine room and also when I jumped into the upper-right corner of the lock wall room I jumped up into the lab but I didn't have all the elements or the ability to leave.
Re: Uhm, hey, hi.
Can't get out of the Donkey Kong room under the skeleton under the water.
Also, TOO MANY COLORS.
Also, TOO MANY COLORS.
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