The raiding meta this expansion fucking sucks. Artifact Power made things lame for people who want to screw with alts and be competitive, but there's another problem. Let's talk about for consumables.
The current goldsink is insane.
Consumables (potions and flasks) would have cost me around 34,500 gold last night.
"What? Did you mean 3,450?"
No. Look. Potions now cost 1500 gold each. Why? Inflation? No.
Consider the historic cost of a potion.
- Old expansions? Cost was about a daily's worth of gold. (Also, WoD had passive income and an herb garden.)
- Current cost? 3-25 dailies' worth of gold. (Yeah, they're called WQs now. Whatever. Fuck off.) Of the dailies that even give gold, the award is around 80g. A scarce few are 600+ and involve 20+ minutes finishing a dungeon. Also, you need 1-2 potions per attempt (depending on how early the wipe is called). Potions are running 1500+g. Maybe you could make the argument that the gold rewards are insultingly low, rather than that the potions cost a lot. Also, dailies aren't the real source of income, for anyone who really wants to go hard on making cash. But a shitload of people do them, so they seemed like a fair player-time-into-gold conversion metric.
Flasks cost about 2000, but one only needs 3 per night, depending on raid length. It's less egregious than potions, but still bad.
Potion cost: 28,500 gold for 11 attempts over 3 hours, with only single-potting on wipe attempts is 1500*((8*2)+3)
Flask cost: 6000 gold for a 3 hour raid.
Consumable costs can be high early into an expansion, but this is not sustainable. I'm wondering whether Blizzard pulled some kind of bullshit where they temporarily and completely intentionally made starlight rose or the other herb costs high to try to bleed some of the excess garrison gold out of the economy. Maybe the evemtia; Blood of Sargeras exchange will mitigate this. But it's insufferable right now.
Fuck this shit.